Brain Injury Rehabilitation - A Step Ahead
Dr.
Valliammal Shanmugam1, Dr. Ramachandra2
1Lecturer, National Institute of Mental Health and
Neurosciences (NIMHANS),
Institute of National Importance (INI), Hosur Road, Bengaluru-560 029.Karnataka.
2Additional Professor, Head of the Department of
Nursing, National Institute of Mental Health and Neurosciences (NIMHANS),
Institute of National Importance (INI), Hosur Road,
Bengaluru-560 029.Karnataka.
*Corresponding Author Email: valliammal.shanmugam@gmail.com
ABSTRACT:
Brain injury is a major health problem in civilian,
military, and veteran populations. Individuals experiencing moderate to severe
brain injury require a continuum of care involving acute hospitalization and
rehabilitation, including community reintegration and, one would hope, a return
home to function as a productive member of the community. This article
discusses on the easily available and free apps that can stimulate the brain
and hence recommended as a part of Brain injury rehabilitation.
KEYWORDS: Brain Injury, rehabilitation, free mobile
apps.
INTRODUCTION:
Technology continues to be invented or improved upon
and nurses are expected to stay abreast of new developments and maintain
competence in the utilization of these technologic tools. Scientist John Morris
at Wireless Rehabilitation Engineering Research Centre (RERC) and Tracey
Wallace speech language specialist at Shepherd center, United States of America
highlighted a variety of practice guidelines and techniques that use various
mobile applications for memory management in individuals recovering from brain
injury1.
The Mobile App programs are
designed to treat specific conditions, such disorders of
consciousness (when a person is in a minimally conscious state following
brain injury) and specific age groups, such as adolescent program. Shepherd Center speech-language pathologists
and occupational therapists have compiled a list of recommend mobile apps for
memory aids, home management, medical management, education and brain exercise.
They have used these apps with brain injury and stroke
patients as part of their inpatient and outpatient rehabilitation programs at
Shepherd Center2. Some of the most popular free and paid apps are
available for both Google and Apple devices.
Within a framework of
nursing as caring, true technologic competence in clinical nursing practice can
be understood as an expression of caring and thus it is the need of the hour
for the nursing professionals to know about the Mobile Apps as a part of brain
injury rehabilitation for a better service.
MOBILE
APPLICATIONS:
The goal of intervention in brain injury
rehabilitation is to achieve the highest level of independent function of the
individuals to involve in daily living activities. Mobile phones are of with
variety of applications and one such application is games, available for all
the age groups. And these games are identified by the Brain Line team and well
sorted through many resources to compile the apps for people with a brain
injury, their families and caregivers. Some of these apps have proven to be
especially helpful for people with brain injury.
The
Free Mobile Applications are
|
S. no |
Apps |
Description |
Device |
Benefits |
|
1 |
Speak write
recorder |
Voice
recorder that turns phone into a fully functional dictation system. Record,
edit, and send audio. |
Android |
Speech
Communication |
|
2 |
Tap2Talk |
Alternative means
of communication app. Push pictures of items to have a voice speak |
||
|
3 |
Hello my name is |
Use your fingers
to write or draw your own personalized "hello my name is" name tag.
Good for conferences or situations where a digital name tag may help you
stand out. |
Social Situations |
|
|
4 |
Learning Ally
Audio |
Designed for
people with print and learning disabilities. |
iOS, Android |
Reading, Vision |
|
5 |
Audible |
Listening to
books on mobile device. Great for people who have trouble reading or who retain
information more effectively by listening. |
Reading |
|
|
6 |
Lumosity |
Brain exercises
targeting memory, attention, speed, flexibility, and problem solving. Can
design personalized training, including "courses" with TBI and/or
PTSD. |
iOS ,Web |
Brain Training |
|
7 |
Word Wrap |
Game can create
as many words as possible from a selection of letters. |
||
|
8 |
Dragon dictation |
Voice recognition
app that allows users to easily speak and instantly see their words on the
screen. Send short text messages, longer email messages, and update Facebook and Twitter statuses without typing a word. |
|
Communication |
|
10 |
Pocket SACT 2 |
This application
is designed to be used in a field setting by professionals or parents to help
identify possible concussions. |
Concussion
Screening Concussion
Screening |
|
|
11 |
Concussion,
Recognition and Response |
Helps
professionals and parents to recognize whether an individual is
exhibiting/reporting the signs and symptoms of a suspected concussion.
In less than 5 minutes, the app allows a professional or parent to respond
quickly to determine whether to remove the child from play and the need for
further medical examination. |
||
|
12 |
Dial Safe Pro |
Helps to
learn proper phone usage and safety with an app that allows for
hands-on practice by animated lessons, skill building games, practice
sessions, and a realistic phone simulator. |
Life-Skills |
|
|
13 |
Where Am I? |
Helps to view and
share location, including city, pin code, telephone area code, and
approximate street address as well as the times of sunrise and sunset and GPS
latitude and longitude. |
Location |
|
|
14 |
Awesome Memory |
Card game to
improve memory. All of the cards are laid face down on a surface and players
take turns flipping two cards face up. The object of the game is to reveal
pairs of matching cards. Similar to the traditional game of "concentration." |
|
Memory |
|
15 |
Penultimate |
Handwriting app
that helps to get the fast, tactile gratification of writing on paper, with
digital power and flexibility. |
Memory,
Organization |
|
|
16 |
Find My iPhone |
Tracks wireless
devices and enables to track where the devices are, where they have been, and
enables to send warning messages or tones to those devices. |
Memory, Location
Monitoring |
|
|
17 |
Evernote |
Helps to remember
everything across all of the devices usage and to stay organized, save ideas
and improve productivity. |
iOS, Web ,Android |
Organization |
|
18 |
Skill-based maze
game helps to find way through a challenging maze. |
Web, Android |
Problem Solving
Problem Solving |
|
|
19 |
Mattrix Game |
Helps to develop
visual perception skills, attention and concentration,
spatial orientation and principles of classification and
categorization. |
||
|
20 |
T2 Mood Tracker |
Designed for
service members and veterans, this app helps you self-monitor, track, and
reference emotional experiences associated with common deployment-related
behavioral health issues like post-traumatic stress, brain injury,
depression, and anxiety. |
|
PTSDand Behavior |
The phone can be used to remind about the upcoming
appointment or to take medication, or it can be used like a traditional paper
notebook to keep the addresses, telephone numbers. Some of the online free Apps
are listed below for the benefits of the brain injury individuals as a part of
brain injury rehabilitation3.
CONCLUSION:
Technology is always changing and almost every day,
new mobile device applications (“apps”) are released and it is the individuals
concern to download the necessary apps and to use it wisely. Nurses also need
to be on track in relation to the newer technology for the better use of the
resources in patient care.
REFERENCE:
1. www. brain line
org. preventing, treating and living with Traumatic Brain Injury for professionals,
updated Jan, 16th 2014.
2. A booklet about
traumatic brain injury (TBI), or head injury, prepared by the National
Institute of Neurological Disorders and Stroke (NINDS), 2014
3. Summary of a
workshop, Clinical Trials in Head Injury, held May 12 and 13, 2000
Received on 26.10.2015 Modified on 06.11.2015
Accepted on 26.11.2015 ©
A&V Publication all right reserved
Int. J. Nur. Edu. and Research 4(1):
Jan.-Mar., 2016; Page 83-84
DOI: 10.5958/2454-2660.2016.00018.1